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[COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications

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Shadic12
✴Ex-Sirius✴
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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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This is the official progress topic for  shadic12s LEGACY HYBRID CROSS TAG BATTLE V.3.5 TAG MODE LIFEBAR SYSTEM MODIFICATIONS

Project summary
Make modifications Shadic12's personal [Legacy Hybrid Cross Tag Battle Ver 3.5] Tag/Simul mode Fight.def/Fight.sff custom Lifebar system. Modify the Simul/Tag Mode PSD portrait system to include the special cyber aesthetic system incorporated in the Single mode portrait template design with variable color options for all portrait types for both team members as discussed.
Make several cosmetic changes and display repositioning changes to emulate the MVC2 lifebar playername display system as discussed.


Detailed Project Overview
- Client requires modifications to the positioning of Player 3/4 Display name so as to place it in mirrored fashion Below Player 3/4 Portraits
- Client has provided details via images and MVC2 image as reference point material
- Client has confirmed positioning of name/agreed to resizing of Name font/name plates as required
- The font name length "Ragna The Bloodedge" will be used as the name font resizing maximum length/size guage
- Client is happy for powerbar/win count positioning to be altered to facilitate the new name positioning
- Client requires the Single Mode colored Backer plate design Aesthetic to be also applied to Tag/simul mode incl all color variants as discussed.



Workload
- Initial setup and color samples import (1 hour/s)
- Modify fight.def/sff code/positioning offset values to Player 3/4 Name display incl testing (Minimum 1.5 hours)
- Modify fight.def/sff Power bar positioning offset values/code/sff for repositioning of P3/P4 name display below portrait (Minimum 1 hours)
- Tweak P3/P4 name size/font scale to account for "Ragna The Bloodedge"  maximum length/size display (Minimum 1 hours)
- Create Base cyber backer panel aesthetic for Tag Partner 1/2 (Minimum 1.5 hour/s)
- Create Base cyber Backer Panel aesthetic for Tag Partner 3/4 (minimum 1.5 hour/s)
- Update & Modify 26x color variants on Player 1/2 glass Auto-template 9000,10 TYPE_Y (minimum 2.0 hours)
- Update & Modify 26x color variants on Player 3/4 glass Auto-template 9000,10 TYPE_Y (minimum 2.0 hours)

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Small progress update:
I have begun updating the fight.def and formatting the areas that require offset value changes. Nothing visual to show yet but slowly getting through the code changes

Shadic12 likes this post

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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small progress update:

I have had to make a modification to the Simul Mode Display name backer plate sprite.
The original one was a fixed 2-piece plate set to spriteno 503,0.
The new version is allocated to spriteno 504,0 and has been repositioned for the new name position
underneath the 2nd health bar.

[You must be registered and logged in to see this image.]

The next step will be repositioning the actual name font correctly by calculating the offset values.
Tedious trial and error process but will pay off in the long run

Shadic12 likes this post

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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small progress update:

I have made a surgical adjustment to the actual name backer frame length itself to allow for the full "Ragna The Bloodedge" font name length
to display correctly under the new updated layout.

Heere you can see an example of the increased length

[You must be registered and logged in to see this image.]

The next step is to continue calculating the new offset values for the names

Shadic12 likes this post

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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progress update:

I have made the necessary adjustments to the offset values after 2 hours trial and error.

[You must be registered and logged in to see this image.]

The next step will be implementing and saving the updated name plate sprite then testing to see it places correctly

Shadic12 likes this post

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress Update:

I have loaded and tested the changes.
The updated Player Name display areas seems to be working correctly.

[You must be registered and logged in to see this image.]

The next step is to rearrange the Powerbar and Powerbar font system positioning

Filthy Fredo and Shadic12 like this post

Shadic12

Shadic12

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 49283912532_cb9be7ddac_o
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✴Ex-Sirius✴ wrote:Progress Update:

I have loaded and tested the changes.
The updated Player Name display areas seems to be working correctly.

[You must be registered and logged in to see this image.]

The next step is to rearrange the Powerbar and Powerbar font system positioning

Nice I am liking what I am seeing.

Filthy Fredo

Filthy Fredo

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51631106195_34e64106bd_o
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oh i remember this one. u guys modifyig again?


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Shadic12

Shadic12

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 49283912532_cb9be7ddac_o
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Filthy Fredo wrote:oh i remember this one. u guys modifyig again?

Yep

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress update:

I have successfully repositioned and realigned the powerbar accordingly.

[You must be registered and logged in to see this image.]

The next step will be repositioning and updating the positioning for the round win count icons,
which will be positioned above the powerbar in the gap created

Shadic12 likes this post

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress Update:

I have successfully modified the win icon system positioning.

[You must be registered and logged in to see this image.]

I had to make further modifications to the powerbar system to allow spacing but as you can see it all works fine now.
The next step will be working on the updated and modified portrait template system.
This step will be far more intricate as I need to create new vectors from scratch and then apply the 20+ color swatches.

Shadic12 likes this post

chris

chris

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications Wcz4RWt
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Using 2 grids in the power bar should be better than 3 grids,IKEMEN GO's power bar can include the following code, [p1. levelbars=1;p2. levelbars=1] This way, the numerical changes of Power are more pronounced

NAMTron

NAMTron

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chris wrote:Using 2 grids in the power bar should be better than 3 grids,IKEMEN GO's power bar can include the following code, [p1. levelbars=1;p2. levelbars=1] This way, the numerical changes of Power are more pronounced

Hi Chris

Please note we have a separate section of our forum for posting comments/suggestions related to Mugen clone engine related info here:

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This part of our website is currently only offers support for Mugen related content only.

This is to avoid confusion/mix ups between members of our community in regards to mugen compatible/incompatible addons, content, coding etc.

However you are more than welcome to post mugen specific related content or suggestions in this thread.


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Shadic12

Shadic12

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 49283912532_cb9be7ddac_o
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chris wrote:Using 2 grids in the power bar should be better than 3 grids,IKEMEN GO's power bar can include the following code, [p1. levelbars=1;p2. levelbars=1] This way, the numerical changes of Power are more pronounced

Hello Chris these liferbars are for MUGEN 1.1 but compatible with the Ikemen GO engine. Also, about the grid thing I am going to hold off on that since I initially asked for the 3 grids. Who knows I could have an option to select 2 or 3 grids for the powerbars in the future.

chris

chris

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications Wcz4RWt
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Shadic12 wrote:
克里斯 wrote:在电源条中使用2格应优于3格,ikemen GO的电源条可包括以下代码[p1.levelbars=1;p2]。levelbars=1]这样,功率的数值变化就更加明显

你好克里斯这些救生条是为MUGEN1.1,但与IkemenGO引擎兼容。此外,关于网格的事情,我将推迟,因为我最初要求3个网格。谁知道我可能有一个选项选择2或3格在未来的电源栏。
I see, looking forward to the final product

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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress update:

I am currently resetting up the multi color swatch template that is required to apply the updated vector aesthetic.

[You must be registered and logged in to see this image.]

The next step will be correcting the spacing requirements for the portraits.
The issue we have is that there is not very much space to show the style so
we need to use every pixel we can get. so that is the next challenge

Shadic12 likes this post

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress Update:

I have updated the portrait spacing as discussed:

[You must be registered and logged in to see this image.]

As you can see, we have added the maximum possible spacing between the simul mode portraits to allow for the template aesthetic vector to be added.
The next step will be recreating the new vector base shape from scratch.
We cannot use the old one because of sizing and shape issues, so this will take a bit of time to calculate and position correctly, but atleast it is the final last great step until we have completed the mods

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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress Update:

I have begun redesigning the base vector components for the simul mode backer frames.
This will not make much sense right now, but this is the initial required planning and outlining process that will be used to make the 20+ special color styles.
[You must be registered and logged in to see this image.]

The next step will be calculating the scale and positioning for both vectors so that they will work with both player portraits without overlap

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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Update:

I have successfully imported the new vector for player 1/2 and applied the necessary 3d effects and coloring for RED mode.

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This will function as the base design for the other 20+ colors for player 1/2

The next step is applying the same process for player 3/4

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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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progress update:

I have successfully added the vector template for Player 3/4

[You must be registered and logged in to see this image.]

From here, the next step will be to create individual vectors for all of the individual color options.
So it will be a tedious process but worth it in the long run.
I will be particularly looking forward to testing out the design with different colors at the same time

Shadic12 likes this post

✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
Kindred Spirit (Gold)
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Progress update:

Added the green portraits

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Added Pink portraits

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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Update:

Added the yellow Portraits:

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Added the blue portraits:

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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress update:

Added the violet portraits

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Added the aquamarine portraits

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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress update:

Added the akatsuki red portraits

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Added the azure portraits

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✴Ex-Sirius✴

✴Ex-Sirius✴

 [COMPLETE] LEGACY HYBRID CROSS TAG BATTLE V.3.5 Portrait Display System Additional tweaks & modifications 51937087073_50975dcb2f_o
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Progress update:

Added the Brilliant Rose portraits

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Added the Fire Orange Portraits

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